![vray for c4d 3.25 vray for c4d 3.25](https://squir.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/5/7/57534.jpg)
New Dr features (add & release nodes while render, exclude local machine from render).Support for OpenVDB, Field 3d and Vray Volume grid**.Clip opacity feature for faster cutout alphas.Additional vray shaders (vray curvature, vray ray switch, vray user data color, vray user skalar, bercon noise).Vrscene node (loading external vrscene files on render time)**.New vrmesh export, with all features, animated vrmeshes, hair and particles in vrmeshes.cube, interactive burn,exposure,highlight, color balance controls (for sure in windows, for OSX depends yet on the V-Ray sdk, for OSx it might come in SP) Sampler-Info-Tex shader as in V-Ray Maya, to read out scene data and use for shading.Separate light select layers for render elements (V-Ray light select).Tiles exr and tiff loading (load /unload buckets of bitmaps on demand to save ram).New static displacement options (faster).New Object based and unbiased/raytraced (still fast) subsurface scattering option in SSS2 mat and channel, RT compatible.Reflection/refraction sets (include /exclude lists).V-Ray Clipper (make easy render time sections of objects or groups of objects).Probabilistic light sampling:a lot faster rendering with huge number of area lights.Embree 2.3 (also dynamic geometry like displacement ,hair, mb, proxies).Lot faster instance and proxy rendering.v3 max ray intensity setting (can speed up rendering).Min shading rate (can replace subdivision control within one single slider).
#Vray for c4d 3.25 pro
multifacetted GTR BRDF (ggx pro with tail control).V-Ray RT production rendering in picture viewer and editor.Fast IPR window (interactive preview render): based on V-Ray RT v3 (cpu or gpu for choice).biased and unbiased ray tracing methods for choice. New default universal render setup for path tracing (BFLC) and IRLC based work, which eliminates the need to set or tune any light or material subdivision, or DMC settings (all done by the V-Ray core).New progressive sampler rendering: see your render within seconds instead of waiting for buckets.you see the same render speed as in newest V-Ray Max3.25 faster ray tracing and render performance all parts of V-Ray had been greatly optimized using state of the art ray tracing technology. LAUBLab also gave an overview of the features that are part of the 3.25 version: (final release will run from c4d v15-v17). They also note that you are able to run V-Ray version 2.55 version along side the 3.25 version, having both on your system at one time. LAUBLab has also announced an open beta program for all VRAYforC4D users that will start September 2015 with a 3.25 version that runs on MAXON Cinema4d v16 and v17 versions. The new version will reflect the version number of V-Ray itself with “VRAYforC4D 3.25”. The numbering version has also changed to better match the release numbers of the V-Ray core. Previous versions of VRAYforC4D were called v1.9 (V-Ray 2.55).
#Vray for c4d 3.25 update
LAUBLab calls it “the biggest update for VRAYforC4D since v1.0.” Recently however LAUBLab KG, the developers for VRAYforC4D announced that V-Ray in Cinema will use the latest version of the V-Ray core from the Chaos Group. This version will be based on the newest official V-Ray core 3.25 from Chaos Group, and brings with it all the features. With no other rendering alternatives in sight, this would have been fine – but with what seems to be an explosion of Cinema 4D users who have adopted Octane, this is detrimental.
![vray for c4d 3.25 vray for c4d 3.25](https://vrayforc4d.net/wp-content/uploads/2014/11/stefan-god-ray-scene-rotor-001.jpg)
In the past, this has made updates to V-Ray for Cinema 4D really fall behind the V-Ray core engine from The Chaos Group. There is a bit of truth to those feelings, with V-Ray being handled by a third party developer specifically for Cinema 4D. If you are a C4D user, you may have felt the frustration of having V-Ray for Cinema 4D feel like it was completely out of your hands.